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More Zombie Escape Suggestions

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- Only one person is allowed to stay behind and defend. (Otherwise people can reload while the other is firing and the Zombie dies, ending the round).

- Change default map to ze_boatescape101_p (since the default map right now is random).
- Lower flashbang price because it's still a waste of money (and it's just a light source).
- Or remove the flashbang since we already have !flashlight (or repurpose the flashbang for something more useful).
- Allow players to use commands to change their weapon mid-game, ex: !awp for an awp !negev for a negev etc. This would be great to have since on a lot of maps, smgs are better in the beginning and snipers are better towards the end.
- Allow players to only join CT, since theres a problem on some maps where the map teleports all T's to an area thinking it's only the zombies. (surf_danger_p2 does this)

- Add ze_deadcore_v1_1
> Link: https://gamebanana.com/maps/198859
- Add ze_Trials_v1_3a
> Link: https://gamebanana.com/maps/198796
- Add ze_ccc_floator_mislands_timantetrix_v2
> Link: https://gamebanana.com/maps/197881
- Add: ze_castlevania_p1_7
> Link: https://gamebanana.com/maps/196481

- Give CT's their own custom default models




If anyone else has suggestions feel free to add on in the comments.

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